Best Pokémon for PvP June 18, 2019
Moves: They are all defined differently from PvE. In PvP, a move is defined by its power (the
amount of damage it deals), its energy (the amount of energy it generates or uses) and its
duration (the number of turns the move lasts, each turn lasts for 0.5s).
Three measures can be defined:
DPT stands for Damage per turn. Equivalent to DPS in non-PvP scenarios. Higher is better.
Only for fast moves.
EPT stands for Energy per turn. Equivalent to EPS in non-PvP scenarios. Higher is better.
Only for fast moves.
DPE stands for Damage per energy. DPE describes how efficiently you deal damage in
comparison to the energy spent. Higher is better. Only for charged moves.
Examples of PvP stats for fast moves are:
Move Power Energy Duration (s) DPT EPT
Mud Shot 3 9 2 1.50 4.50
Psycho Cut 3 9 2 1.50 4.50
Thunder Shock 3 9 2 1.50 4.5
Examples of PvP stats for charged moves are:
Move Power Energy DPE
Hydro Cannon 90 40 2.25
Frenzy Plant 100 45 2.22
Blast Burn 110 50 2.20
Avalanche 90 45 2.00
Draco Meteor 150 75 2.00
For more details:
PvP moves
The Effective Health (EH) measures the bulkiness of a Pokémon and is computed via the
formula:
EH =
1
900
×
(DEF at considered level)
×
(HP at considered level)
where DEF at considered level = (Base DEF + IV DEF) × coeff_level
and HP at considered level = (Base HP + IV HP) × coeff_level
Example of coefficients are
Level Level 20 Level 25 Level 30 Level 35 Level 40
coeff_level 0.5974 0.667934 0.7317 0.76156384 0.7903
For Great league (CP 1500), a good effective health must be higher than 25.
For Ultra league (CP 2500) and Master league (no CP limit), a good effective health must
be higher than 30. Below, the Pokémon remains fragile. The Pokémon can be considered as
very bulky if its effective health is higher than 35.
Best Pokémon for PvP
Leagues:
Great league (CP 1500),
Ultra league (CP
2500),
Master league (no CP limit).
Optimal IV and level (only for Great and Ultra leagues)
We would like to compare Moltres and Charizard
Moltres Charizard
ATT
251
223
DEF
181
173
HP
207
186
For Moltres, the effective stats are
ATT IV DEF IV HP IV LVL CP ATT DEF HP SUM EH
15 15 15 25 2475 177 130 148 455 19240
13 15 14 25.5 2500 178 132 149 459 19668
0 15 3 27.5 2499 175 137 147 459 20139
1 3 15 27.5 2499 176 128 155 459 19840
For Charizard, the effective stats are:
ATT IV DEF IV HP IV LVL CP ATT DEF HP SUM EH
15 15 15 30.5 2497 174 138 147 459 20286
15 0 0 35.5 2495 181 132 142 455 18744
0 15 15 34.5 2494 169 142 152 463 21584
15 13 14 31 2498 175 137 147 459 20139
Moltres (13, 15, 14) has better statistics for Ultra league than Moltres (15, 15, 15). For each
league, there is an optimal IV set and level that maximises attack, defence and HP statistics. For
Master league, the optimal IV set is (15, 15, 15) and optimal level is 40. Furthermore, Charizard
(15, 13, 14) at level 31 and Moltres (0, 15, 3) at level 27.5 have exactly same statistics. To
determine which one is most interesting in PvP, we must look at their moves.
For more details:
More details on optimal IV
PvP simulator:
Pokebattler PvPoke
Once you got your three medals, don’t forget to steal their look:
Example of Pokémon for Great league (CP 1500)
Altaria Bastio don Skarmory
Ideal moveset
Dragon Breath Smack Down Air Slash
Dragon Pulse Stone Edge Sky Attack
Sky Attack Flamethrower Flash Cannon
ATT
141
94
148
DEF
201
286
226
HP
181
155
163
Optimal IV / Level (0,14,15), level 29 (8,15,15), level 40 (0,14,15), level 27.5
Weaknesses
Medicham Deoxys (D) Azumarill
Ideal moveset
Counter Counter Bubble
Power Up Punch Psycho Boost Ice Beam
Ice Punch Rock Slide Play Rough
ATT
121
144
112
DEF
152
330
152
HP
155
137
225
Optimal IV / Level (15,15,15), level 40 (0,15,15), level 25.5 (8,15,15), level 40
Weaknesses
Venusaur Umbreon Lucario
Ideal moveset
Vine Whip Snarl Counter
Frenzy Plant Foul Play Power Up Punch
Sludge Bomb Last Resort Shadow Ball
ATT
198
126
236
DEF
189
240
144
HP
190
216
172
Optimal IV / Level (0,14,15), level 21 (0,15,15), level 27.5 (1,15,15), level 20.5
Weaknesses
Example of Pokémon for Ultra league (CP 2500)
Giratina (A) Cresselia Blastoise
Ideal moveset
Shadow Claw Psycho Cut Water Gun
Dragon Claw Future Sight Ice Beam
Ancient Power Moonblast Hydro Cannon
ATT
187
152
171
DEF
225
258
207
HP
284
260
188
Optimal IV / Level (0,14,15), level 28 (0,13,15), level 37.5 (15,15,15), level 40
Weaknesses
Giratina (O) Lucario Steelix
Ideal moveset
Shadow Claw Counter Dragon Tail
Shadow Ball Power Up Punch Earthquake
Dragon Pulse Shadow Ball Crunch
ATT
225
236
148
DEF
187
144
272
HP
284
172
181
Optimal IV / Level (0,13,14), level 25.5 (1,15,15), level 38.5 (15,15,15), level 40
Weaknesses
Venusaur Lapras Snorlax
Ideal moveset
Vine Whip Ice Shard Lick
Frenzy Plant Ice Beam Body Slam
Sludge Bomb Surf Outrage
ATT
198
165
190
DEF
189
174
169
HP
190
277
330
Optimal IV / Level (1,15,14), level 39 (6,15,13), level 40 (0,12,15), level 29.5
Weaknesses
Example of Pokémon for Master league (no CP limit)
Giratina (O) Dialga Lugia
Ideal moveset
Shadow Claw Dragon Breath Dragon Tail
Shadow Ball Iron Head Sky Attack
Dragon Pulse Thunder Hydropump
ATT
225
275
193
DEF
187
211
310
HP
284
205
235
Weaknesses
Garchomp Metagross Melmetal
Ideal moveset
Mud Shot Bullet Punch Thunder Shock
Earthquake Meteor Mash Rock Slide
Outrage Earthquake Thunderbolt
ATT
261
257
226
DEF
193
228
190
HP
239
190
264
Weaknesses
Giratina (A) Mewtwo Tyranitar
Ideal moveset
Shadow Claw Psycho Cut Smack Down
Dragon Claw Shadow Ball Stone Edge
Ancient Power Focus Blast Crunch
ATT
187
300
251
DEF
225
182
207
HP
284
214
225
Weaknesses